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EGRESS
8 months ago

Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror




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Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame

Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

Made some small UI interaction tweaks... Feels much better already. Thoughts? #gamedev #horrorgame

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

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Dialogues snippets' appearance. Any suggestions? #gamedev #horrorgame

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

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Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Final look at the bedroom environment. I think the vibe is finally where it needs to be! Any suggestions before I move on? #gamedev #horror

Play @pm-studios ' Bandit Trap Open Beta!

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Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror