2 years ago

Fixed a bunch of stuff, and reworked some other code.
Goblins no longer get their arms stuck up after jumping.
Also made them more in sync for now, until I work out the Call and Response system.


Sometimes they look out of sync, but it's because they can have different jump heights....it took me way too long to realise that



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From the weekend😸

because I wanted to?

#Devruary

AAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaahhhhhhhh! I got the cute cactus card I wanted!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

PIKACHU NOOOOOoooOOOOo!!!!

I want that cactus card!!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Recent shinies!

Not great ones tbh, mostly slightly different shades to the originals.

They really need to overhaul the shiny system from the start.

Some card pulls since there's a new pack out!

[1 of 3]

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.