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41
2 years ago

For day 319 of coding, I attempted to add different charge levels for the charged attack

It is a bit wonky at the moment, so it will need to be cleaned out later




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For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions