Loading...
41
2 years ago

For day 319 of coding, I attempted to add different charge levels for the charged attack

It is a bit wonky at the moment, so it will need to be cleaned out later




3 comments

Loading...

Next up

For day 900 of coding, I've started working on giving the small rocks a destruction animation

For day 901 of coding, I have applied the animation to the small rocks now

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

animating my forever wip

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 906, I've been looking into shaders more and leaned how to invert colors