Loading...
59
1 year ago

For day 334 of coding, I got the destruction to actually animate

I've also increased the note's speed as well




2 comments

Loading...

Next up

For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

For day 751, I made the exit placements more random. Now I need to find a way to not have them so close to each other sometimes

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For week 55 of my weekly pixel art, I made an attempt at making Hatsune Miku with a limited palate

For day 757 of coding, I have gotten to rocks to spawn in more random spaces

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 752 of coding, I think I got it to where the exits will spawn further away from each other