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59
2 years ago

For day 334 of coding, I got the destruction to actually animate

I've also increased the note's speed as well




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For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

For day 1033 of coding, the exit detector is now working properly

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

A #Witch rides within the moonlit sky

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

Is that a #Ghost flying in the sky?

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone