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For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet
Here's more incredible art that Jolters have made for #GameJoltColors25!
There's still time for YOU to enter so check out your quest log!
Artists are tagged and posts are linked 🔽
For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen
For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
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