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For day 1128 of coding, I got the tree stump animation to work with pausing
For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables
For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however
Valentine’s Day is coming soon! @OperaGX
is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad
For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1130 of coding, I got the plants to show up. They make the forest look more lively
For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused
oldie but goodie: helo
For day 1132 of coding, I'm working to make sure enough plants are spawned in each room













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