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For day 1114 of coding; nothing to show yet, but I'm working on a new player state that involves reading and talking
For day 1107 of coding, I've put in the depth sorting for the big rocks with some adjustments to what y position to make the calculations from
For day 1113 of coding, I gave the dragon collision and a shadow. I've also made a wooden sign with collision as well
This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.
For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction
For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks
Robo Frenzy by @yytgames
is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!
Follow the game page: https://bit.ly/robofrenzy
For day 1112 of coding, a dragon makes an appearance. I just need to assign collision, a shadow, etc.
Dragon is by @SubterraneanExhibit ![]()














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