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For day 704 of coding, I got it to where only the part of the tree the player walks behind can go transparent
For day 700 of coding, I made it to where player knockback will not force them into another area
For 699 of coding, I managed to set a fixed move direction during the room transition period
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 701 of coding, I made sure to prevent stuttering when the player is pushed into the transition area
@WhalesAndGames is a Jolter to Watch! They post great game dev updates about their game Townseek! Follow them before the quest ends on December 10 and you'll get Coins!
For 698 of coding, I am working to make sure that the player goes in the intended direction when entered diagonally. It's progressing well, though there are still areas to work out
For day 702 of coding, I adjusted the player position during transitions to make the movement look more natural
For day 705 of coding, I changed the player's transition movement to make it look less weird
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