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11
22 days ago

For day 466 of coding, I have applied the dealer's draw flip to the split game

The scoreboard is acting a bit funny right now, but I'll have that addressed later




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For day 487 of coding, I gave mouse functionality to half of the main game

For day 483 of coding, I have applied functions to the first set of option buttons. I will apply functions to the rest at a later time

For day 481 of coding, I have some of the options react to mouse clicks

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

I think this is the game I have replayed the most

#GJAsks

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

For day 488 of coding, the mouse can be used for most of the game now. I just need to set up the mouse interaction for the split hand

For week 19 of my weekly art, I have made a Wario coin for one of the presented themes this week

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

For day 482 of coding, I have made some arrows to display with the selected option except for the last two