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11
2 years ago

For day 466 of coding, I have applied the dealer's draw flip to the split game

The scoreboard is acting a bit funny right now, but I'll have that addressed later




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @BubblyRee to open today's slot on the calendar.

#AdventCalendar2025

This is my piece for Artfight Christmas 2025 event

The prompt is Wish and Cosmic, and the color palette is Winter Wolf

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading