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For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
For day 1058 of coding, I have figured out how to have that pathway creation limit apply
For day 1060 of coding, I added a count of how many exits of each direction are available
For day 1061 of coding, I made sure to include the forest exit in the count
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is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is















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