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For day 832 of coding, I added some depth sorting to the pickups
For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map
For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size
For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits
Game Jolt is at LVL UP EXPO with a booth highlighting indie games!
Follow the Jolters whose work will be showcased at our booth to complete the quest.
If you do, you'll get Coins and a trophy!
For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural
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