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11
1 year ago

For day 512 of coding, I have improved placing walls in the center of square rooms. There are still some areas that I will need to look into for the code to stay consistent




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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

It's time for honorable mentions! 🐞🎉 [Article!]

For day 946 of coding, I'm on the right track in correcting the collision while dashing

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop