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22
1 year ago

For day 526 of coding, I have simplified the object spawning to be grid based. This will make it easier to fit them in tight spaces




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For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1061 of coding, I made sure to include the forest exit in the count

My game in 50 seconds #indiedev #Gamedev #steam

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

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