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26
1 year ago

For day 533 of coding, I have been improving the ball collisions on the objects. Still a bit janky though




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For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1033 of coding, the exit detector is now working properly

For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

A #Witch rides within the moonlit sky