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For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly
For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources
For day 832 of coding, I added some depth sorting to the pickups
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement
For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size
Game Jolt is at LVL UP EXPO with a booth highlighting indie games!
Follow the Jolters whose work will be showcased at our booth to complete the quest.
If you do, you'll get Coins and a trophy!
For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance
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