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26
1 year ago

For day 535 of coding, I have placed a collision count on each object that will have them destroyed on count 3. This helped give a bit on insight on how these collisions are handled




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For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

This is my piece for the Halloween event for ArtFight

My prompt is mushroom with the autumn afternoon pallete

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1034, I have found that the game crashes when the player hits area 5. I will investigate on why it happens

For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances