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30
10 months ago

For day 540 of coding, I made some changes to some of the path making. On the next path; the code determines if the next path comes from the start room, or the room previously connected




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For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural

For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

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For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended