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30
6 months ago

For day 540 of coding, I made some changes to some of the path making. On the next path; the code determines if the next path comes from the start room, or the room previously connected




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For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together

For day 737 of coding, I have gotten the exit placement to work when the player enters left

For day 742 of coding, I have updated the exit placements to try to not have them so clustered together. I've also noticed that some placements are in odd places

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

For day 738 of coding, I have finished applying the exit placements for each direction the player enters from

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many

For day 735 of coding, I am working on having an exit placed where the player enters the maze. There are still some adjustments to be made, but I am happy about the progress made

IT'S FINALLY HERE!

For week 53 of my weekly pixel art, I made an older version of one my OCs, Charles Johnson

There is also his original design for comparison