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25
9 days ago

For day 601 of coding, the bounce animation now works on contact with the walls. I've also shortened how long the animation plays




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For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

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Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 604 of coding; I have changed the object's speed back, and allowed the sprite to change upon player collision in order to observe how the recent code additions will look

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

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For day 602 of coding, I've added a small, temporary speed boost for the objects upon collision

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes