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25
2 years ago

For day 601 of coding, the bounce animation now works on contact with the walls. I've also shortened how long the animation plays




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For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

I've created a new form of parkour in Weefager! What do you think?

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason