Loading...
37
1 year ago

For day 624 of coding, I have made it to where the player doesn't face the other direction when they bounce off a wall by dash. It works most of the time




0 comments

Loading...

Next up

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is

@Distant-Dimensions is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions before the quest ends on December 9 and you'll get Coins!

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

My game in 50 seconds #indiedev #Gamedev #steam

For day 1058 of coding, I have figured out how to have that pathway creation limit apply