
Next up
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately
For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is
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is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
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before the quest ends on December 9 and you'll get Coins!
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present
For day 1058 of coding, I have figured out how to have that pathway creation limit apply












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