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75
1 year ago

For day 638 of coding: I made sure the the other object stops moving during pause, and I made the button chart also read WASD inputs as well




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For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay