Next up
For day 676 of coding, I made a separate state for the player to stay still during certain room transitions
For day 675 of coding, I have it to where the player continues walking through the transition to give the appearance of traversal
For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For week 45 of my weekly pixel art, I made this weapon from the NES palette
For day 672 of coding, I have it to where the entrances can register which direction the player has entered from
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors
0 comments