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38
11 months ago

For day 654 of coding, I made it to where the objects will turn yellow if the mouse is over there. I do need to figure out later how to get the objects back to their current state instead of the first




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For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts