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66
1 year ago

For day 658 of coding, I am currently working on a starting area. It's not complete yet as there is still some code to adjust

Tiles are by ButteryMilk from itch.io, and the player sprite is by HeartBeast from YouTube




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For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

For day 1163 of coding, I got the moving collisions to work properly for now

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For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not

My game in 50 seconds #indiedev #Gamedev #steam

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision