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For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"
For day 670 of coding, I made it to where the player can enter and leave the randomly generated area without issue
For day 674 of coding, I have utilized the directional entry register to place the player on the appropriate side of the room
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 675 of coding, I have it to where the player continues walking through the transition to give the appearance of traversal
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 673 of coding, I have fixed the display issue with the decode text that shows on the screen. I'll need to find a color better than red later to improve readability
For day 671 of coding, I fixed an issue where the transition doesn't finish when entering the lower section. There are plans to redesign the random area later on
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 659 of coding, I made a new area that will be the entry point to a randomly generated forest. I've also added a transition between this and the first area
Trees are by ButteryMilk from itch.io
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