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For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed
There is also the issue of pathways clumping together
For week 53 of my weekly pixel art, I made an older version of one my OCs, Charles Johnson
There is also his original design for comparison
For day 742 of coding, I have updated the exit placements to try to not have them so clustered together. I've also noticed that some placements are in odd places
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
For day 744 of coding, I got the camera to start on the player after transitioning to a different part of the maze
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 736 of coding, I have refined the exit a bit to be only one size
For day 743 of coding, I've made progress by getting the exits not so clustered. I just need to refine where the exits go and how many
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 738 of coding, I have finished applying the exit placements for each direction the player enters from
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