Loading...
42
6 months ago

For day 750 of coding, I have put in some code to randomize the possible placements. I may need to adjust as I cannot immediately tell if the randomization is working




3 comments

Loading...

Next up

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

For day 927 of coding, I made the selection text box able to adjust size according to text

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

My game in 50 seconds #indiedev #Gamedev #steam

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables