7 months ago

For week 56 of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10)




1 comment

Loading...

Next up

For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

For day 966 of coding, I was testing the exit interactions when I came across this

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works