



Game dev decisions should have meaning - even some mundane mechanics, can have symbolism. In FA, levers are used to proceed with the level — when you use them, you see resemblance to music box levers, thanks to the overall design and sound effects #indie
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For our game, we decided to use traditional materials like watercolors to give it an unique and charming look!
From a concept inspired by Brueghel's Tower of Babel to final in-game model.... it's a long way from start to finish, but the joy of progress feels infinitely longer. #3Dmodeling #unreal #gameart
Great news for all the curious minds out there! Flawless Abbey demo is live for limited time event — so run, don’t walk, to your nearest steam store and take advantage of this brilliant opportunity! https://t.co/qBPYcqUZkn
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
𝘛𝘩𝘦 𝘛𝘰𝘸𝘦𝘳 𝘤𝘢𝘯 𝘨𝘶𝘪𝘥𝘦 𝘺𝘰𝘶 𝘰𝘳 𝘪𝘵 𝘮𝘢𝘺 𝘭𝘦𝘢𝘥 𝘺𝘰𝘶 𝘢𝘴𝘵𝘳𝘢𝘺 𝘴𝘵𝘢𝘺 𝘵𝘳𝘶𝘦 𝘵𝘰 𝘺𝘰𝘶𝘳 𝘩𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘺𝘰𝘶'𝘭𝘭 𝘧𝘪𝘯𝘥 𝘵𝘩𝘦 𝘸𝘢𝘺
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's musical behind-the-scenes fun fact time! One of the main inspirations for Flawless Abbey's soundtrack was the the heartfelt music by Pyotr Ilyich Tchaikovsky - like the extraordinary pieces The Swan Like and Sleeping Beauty #indie #gamemusic #unreal
In Flawless Abbey, where everything was hand-painted, not even the dialogue could be simple. Using watercolor and then ripping the edges creates this stunning effect. #indie #gameart #art #indiegame #game #unreal #screenshotsaturday
It's done! Final redesign of the watercolor-painted ticket for your train visit to Flawless Abbey ✨✨ #gameart #conceptart #watercolors #indie #indiegame #indieart #game #unreal #art












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