Next up
New screenshot of the final level!
New screenshots uploaded!
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
New shot for DIRE. Happy screenshot Saturday.
Worked through these little dudes as my enemies. Still need to work on gibs and the shot effects but I'm pretty happy with how these turned out. I also messed up my lighting, so I need to fix that. Feels good to be back at it!
Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!
New screenshot for the end of level 2.
This power up will increase the amount of fire power the player is capable of having. Since the core concept for the game is to keep the player moving around the map to collect resources each power up only grants a limited boost and decreases over time.
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
I was able to get a ton of development done this month. Second weapon mod is in, enemy shot indicator is in, first player mod is in, refined the level layout a bit. Now time to spend doing some art for the next month.










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