


Gave Allison, Tom, and Sammy models instead of skins.
Next up
Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...
38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
Did more builds on minecraft of @gamejolt
x Minecraft #Gamejolt #Minecraft #builds #screenshot
Beta 04 released.
Playing around with Vibrant Visuals in Minecraft Bedrock
Have you had a chance to try the new directional lighting, volumetric fog, etc?
What do you think?
37: Newest version released.
A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.
Nova Morelia Defensive System in the mountain at Rain/snow
Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.










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