1 year ago

Goblin preview in the Town menu is all working now.

And I like it?

One slight issue is it doesn't draw shoreline, since that's not tiles.

Thoughts below!

But now if you'll excuse me I am going to go collapse for a thousands years


So either I:
-need to finally update that. (probably not too hard, except for animating it. Game Maker 1.4 doesn't have animated tiles)
-swap to only show the tile they're standing on (duped to be 3x3)
-scrap this and figure out how to do [picture in picture]/[split screen] but with culled NPC's...
-add the shore sprite to this??

P.s I was thinking of adding like, a dome to them? Like they're little figurines or something. But since they can still jump in the menu they'd go past the top and break the illusion



8 comments

Loading...

Next up

Still like 200 cards i need so i did another 10 pull and got nothing fancy that I didnt already have

oh no!

Had to do a rework of draw ground code, and sort out a patch for existing save files to deal with this issue.

Happy GOBtober, and happy birth month everyone! I hope you're all doing well!

Here's what I got done in September!

Original post here: https://www.patreon.com/posts/138550640

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

I pulled the god card!

Also Arceus is here too I guess

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Anyone else suddenly craving cheese pizza???

Testing out some shaders for lava tiles.

Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

There we go! Features now effect which floor layout parts are used! This was already the case for floors with only one feature, but since I added the multipart Ruins all parts were the same (aka all with water around them).