24 days ago

Going to be using Godot 4, particularly with this art style if I can make some decent sprites from it. #Devruary




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'Take' - A quick try at sharper lines, trying to get a sense of depth perception. A little wonky but its more of a drawing excercise anywho.

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By far the most useful tool in all of my experience while developing Games? Documentation. #Devruary

New art drop. I've been using Krita lately. Also this is for the main character of a game i am now working on/programming. It's gonna be so epic. 2026 is about to be a character arc I can feel it.

Favorite part of Game Dev-ing is probably Storyboarding. Imagination is my strong suit, and daydreaming is my curse. It's a lot easier to make something in your head sure... but it's always worth it to see it made real. #Devruary

Rudolph Richardson!

(From Ghost Eyes)

What scares me most about releasing a game? Probably the fear of nobody enjoying it. Cliche I know, but I feel like it would be a shame for all that progress to go unplayed, even if it was a small platformer game. #Devruary

no more😢

'HotnCold' I tried just using random brushes with random colors. then i put steak on pizza. Yep.

Also, how to avoid burnout? Play cool games.

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Seriously though, taking a step back to play other works gets my creative juices flowing again.

#Devruary

Piano Test 26. Got a very comfy vibe I really liked.

Basil!

I tried out a new rendering style and it took foreverrrr

Also, new watermark! :)

'angy'

I have to figure out how im going to share my dev progress here. I'm thinking maybe posts with early game footage, currently working on movement mechanics #Devruary