1 month ago

'angy'

I have to figure out how im going to share my dev progress here. I'm thinking maybe posts with early game footage, currently working on movement mechanics #Devruary




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'Take' - A quick try at sharper lines, trying to get a sense of depth perception. A little wonky but its more of a drawing excercise anywho.

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By far the most useful tool in all of my experience while developing Games? Documentation. #Devruary

My favorite mechanic is going to be the fight mechanic. I'm going to try to do movement via ASWD but your attack is using the mouse to slash with your sword via cursor tracking. In addition there will be combos you can do with the mouse. #Devruary

The Judge* Pablo - OFF

#OFF

Easter art!! Happy Easter everyone!! :] hope u all had a great day!! #art #digitalart #furry #fursona #easter #holiday #bunny #bnnuy #yay #yippee #myart #myoc

What scares me most about releasing a game? Probably the fear of nobody enjoying it. Cliche I know, but I feel like it would be a shame for all that progress to go unplayed, even if it was a small platformer game. #Devruary

She loves everything

#mascot ๐“ขึดเป‹๐ŸŒทอ™ึ’๐“ขึดเป‹๐ŸŒทอ™ึ’๐“ขึดเป‹๐ŸŒทอ™ึ’

I had to like, unlearn how to draw fluently. The crooked lines is a charming look though. #OFF #UNDERTALE ...this will probably be my last OFF post.

Its ma D&D character, I've never tried this style of art before, and yet, i'm realllly happy with how it came out. :D (Kobold boyo)

everything will get better, I promise.

Art piece for commissioned music, going up tomorrow! very cool. very ensconce.

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Devday 14: When do you know a game is ready to ship? Picture the Titanic. Great ship. Then, do the opposite of what that did, and you should be good. #Devruary uwu