Next up
Trophies are now implemented :)
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
2/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Added proper window jumping and swearing when the Neighbor is in hunt mode
Bro just LOOK AT THIS LOAD TIME
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
WIP
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Just a regular development screenshot. Nothing to see here.
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