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3 years ago

Gonna release another patch today, since I did a dumb and now you can't move the camerađź’€




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2/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)

Added proper window jumping and swearing when the Neighbor is in hunt mode

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Trophies are now implemented :)

WIP title screen "play" animation

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

No-clipping mechanic