Loading...
17
1 year ago

Trying my hardest to get a working alpha build out soon. (turn volume up)




0 comments

Loading...

Next up

Showcase of the old version of H:FE. This is NOT what the final product is going to be like, this was more of a test project so i could see the direction i wanted to go in. Only the good parts of this will be ported to the real game. Any thoughts?

Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/

Here's some old WW2 art i made for a game idea that never really turned into anything.

new tarkov style game in progress

made in TW using my engine flashback 2

GUN MODEL IS DRAWN BY @Fragg556

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

Art by "miditherobot"! #Art #Fanart

When you see this at the movie theater (Halo Fireteam Raven)

Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!

japan

Rate (not good at pixel art)