1 year ago

Rate (not good at pixel art)




0 comments

Loading...

Next up

Trying my hardest to get a working alpha build out soon. (turn volume up)

Here's some old WW2 art i made for a game idea that never really turned into anything.

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

SGI-STRIKE REMASTERED - WEAPON DEMO

When you see this at the movie theater (Halo Fireteam Raven)

First Shockwave 2 project ever has been remade.

This is Vortex, a very wip local multiplayer game.

The main focus is to be a mayhem kind of game, with easy outplay and strategy options.

I got this idea after some discussion with a friend and evolved it a little more (Read article)

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Death animations and blue torch.