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52
12 days ago

Got the vendor system working! It's just using a flat 'gold' system as currency for now, which might be changed as I polish everything later. Also need to add UI sounds at some point.




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Just showing off the improved environment and new tofish sprites! With the fishing mechanic now in :)

I've just been working on the shop system recently. Still got to implement a whole bunch of things in it.

I've started implementing additional dialogue + quests now, so NPCs can still have things to say, give out multiple quests, and soon... buy/sell items!

(Swipe to the right to see the original image!)

: Aseprite

It's time to polish some things up and implement some warps between maps!

I was thinking about having 2 basic attack skills as an adventurer to start with. 1 melee and 1 spell. Might be a bit unusual? But it'd be nice for magic builds to start off with something. (SFX and mana usage still need adjusting).

Here's a WIP of a new minigame / profession... fishing! Still a few mechanics to iron out and fish to make.

Some OC's

The start of questing is now in! Very basic, but it should be able to do all sorts of quests. Need to get the quest log/tracker and quest reward sections in next.