Game
God's Tear


5 years ago

Graveyard church level WIP! #screenshotsaturday #gamedev




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Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity

I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

It's time for honorable mentions! 🐞🎉 [Article!]

Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming