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Next up
Devlog 20th September:
Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.
Devlog evening 19th September 2024
We've got the basics down.
- Camera controls
- Custom tileset for ores & materials
- Custom sprites for 2 worker types
- Mining tiles scripts, VFX, SFX (doesn't work due to input handling)
- Basic office UI
Devlog 25-26th September, 2024
Only a little bit more to go now for the base game.
Current features:
- Miners who go out and mine ores for you (no new shafts yet)
- Selling ores, hiring workers, taking loans.
- If your balance is <0 for 7+ days, you lose.
Chort got his model, textures and animations! Follow this game's page to make sure you don't miss the first version coming out -- very, very soon!
In our game, you can also fight a... scary yet hot tree man?... We're not entirely sure how that happened, but we're happy it did!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Devlog 22-23rd September:
Completed Microphone UI, now you can give orders to your workers and they listen.
Completed Phone UI with the use of Dialogic (Godot plugin), now you can ask your assistant a bunch of questions.
Next up: see in article.
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