Loading...
188
3 years ago

Guarding against attacks generates 3% (10% for Perfect Guard) of the Chakra gauge (as indicated below the defensive class icon) which can then be released as damage via the One-Inch Punch relative to the amount of Chakra energy stored.




0 comments

Loading...

Next up

Sabrina Slay Series: 63

A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.

Thundergod Flash and Thundergod Reverse Flash:

A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A new narrative trailer I've been working on.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Basic Actions infographic

I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A couple new abilities added to the Thundergod form.

1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone. 2) Rapid Slash: 5-Hit AoE to enemies in front.