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On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.















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