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It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.
I'm currently working on a level in the same vain as Defender or Fantasy Zone. It took a while, but I was finally able to get the controls and basic fundamentals working. Let me know what you think.
Updated a money bag explosion animation. Thoughts?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
I’ve been thinking of changing the way enemies leave behind coins after dying. Tell me if this is a good idea or not- the coins fall to the ground and disappear after doing so, giving the player a small amount of time to grab them.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hey, it's been a while since I posted an update on my game. Here's a small taste of the Defender-inspired level set in Bonaire. Let me know what you guys think, even if it's something that can potentially worsen my anxiety.
I just noticed there’s an art “realm“ (I feel weird typing that). So here’s a drawing I recently made of Morrigan from DarkStalkers.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.













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