Next up
Introducing: the switch-up mechanic! During the enemy turn, you have two counters to choose from: jump, and hammer! The former is easier to time right, but the latter deals more damage, allowing for some risk and reward. #marioandluigi #screenshotsaturday
#ScreenshotSaturday First look at our game's combat system! Here's two of the few different ways you can defend from enemy attacks! #MarioandLuigi #SuperMario #JRPG
I'm excited to announce that the steam page for our Mario & Luigi-like Indie Game is finally up! If you have a steam account, please wishlist it, it'll help us a ton!
https://store.steampowered.com/app/2899330/Hunter_Chronicles_Tar…
If you'd like to escape from battle, after choosing the "flee" command, you'll have to withstand one enemy turn before you can escape. If you're a higher level than your foes though, you'll flee without issue!
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Hammers are implemented too! Well, one hammer, one baseball bat...
#marioandluigi #mario #luigi #superstarsaga #indierpg #rpg #jrpg #supermario
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
This one's a pretty big update for any Mario and Luigi enjoyers - a certain familiar attack is finally fully implemented, with all five ratings! From missing the command, to timing it perfectly, with different effects to accompany both!!
0 comments