1 year ago

Heck Yeah! Fixed my Rolling bug!

I had to change the tile collision check to check for all four sides of the player colliding with the tile, instead of just if one of them collided. Weird, but it works.
Now, back to Cave Gen!




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Reworked how NPC's find their Points of Interest and interact with them, here's the Archaeologist investigating the Ruins.

Since I've added the Doctor NPC, I'm adding non-food based healing...do I have to figure out a new animation or just let the Goblins eat everything?

Edit: Fixed it! (gif 2)

Save file loading time improved!

First load is a fresh game, second is a previous save file being loaded.

I can probably get it down more, but this is without rearranging any code, just skipping over some unneeded bits.

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Oh gosh

✨️shiny✨️

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

Happy May everyone! I hope you all had an amazing April! Here's the Goblin Sticker Supporter shrine for April!

Thank you all so much for your continued support, I can't express how much it helps out. Please look after yourselves and keep being awesome!

Bumping March's Game Dev Progress Post because Aprils isn't ready yet!

https://gamejolt.com/p/atbalmut-goth-gobo-gamedev-progress-post-…

Thanks for all the support and interest, I really appreciate it!

@hexh_ is a Jolter to Watch and a pixel/digital artist who mostly draws dreamy landscapes! Follow @hexh_ before the quest ends on May 6 and you'll get Coins!

Fixed it