3 years ago

Hello mary's arcade!! I cannot wait to be the voice of Rascal the Racoon in mary's arcade 3!!! See you then 🦝🦝🦝




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Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Toy Mary looking for an audience.

Shh theyll never know

(devlog soon I promise)

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

FNAF Accuracy in a 3d game engine?? No way!

Working on something

Announcements!! Game engines, independence, and Virtual Reality