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Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively!. And of course there's a boss, somewhere in the mines ;).
From steampunk fortress to dark caves, my next game features Grim Reaper. Worry not, he's your ally. Play Raider & Reaper to see how he works with you.
Here's the link: https://darkbloodbane.itch.io/raiderreaper
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
I'm making a game for Indie Game Devs Official jam. Here are some shots from the game:
I've updated this game with more contents but since Ludum Dare 55 rating period isn't over, I couldn't upload it yet. So for now, here are some shots from the update:
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
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