Next up
Glitch related to pause menu have been fixed. Now, both endless modes should be playable as intended. Here are some shots from both modes for today's #screenshotsaturday:
Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.
The first 2 shots show ascending and descending levels while the last one shows new switchable traps.
Here are some shots from my entry for Palette Jam 2. Sorry about the colors, I can only use 8 colors.
animating my forever wip
Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively!. And of course there's a boss, somewhere in the mines ;).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
My favorite enemy design would be bosses design. There are many bosses but I choose Takedda Robo from Contra Hardcorps.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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