
Here's a jewelry box π I made in #Blender for my work-in-progress adventure game, "What Was Found at Ravenhill" π
Looks like it's locked, I wonder if there's a puzzle to open it... π€
Next up
#Devruary Day 3: What game made you want to be a dev? One of the games that made me want to make my own game worlds is Riven, which I've spoken about many times before 
#Devruary Day 4: How Did You Learn Game Dev? I learned game dev by playing around in Construct 2 and figuring out what everything does. And to this day I'm using that same engine to make the game "You're Not Welcome to Rennville" with @Lit-Lore-Studios
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out 
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill" 
#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2
The Dead Pets have been a mostly casual band but theyβre FINALLY getting serious.
Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.



















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