Next up
Made a nice little informational window for when you pick up certain items
So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?
As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This is Masuyo Kazumi. In the country of Maken, she does what she can to change things for the better without resorting to violence. She's also dating Akio
Model adapted from Synty low poly models
One feature I forgot to include in the demo is a difficulty selector. Whoops
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Working on some polish before I release a public alpha demo. Now Levi has different faces if you get the worst or best rank
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