
Here's an antique stool model I made in #Blender for my game "What Was Found at Ravenhill" π
I really like the way this one turned out, and it was a fun little challange to make π
Next up
Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill" 
And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out 
#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2
#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.
topology of our main character model so far
#Devruary Day 10: What's your least favorite part of game dev?
Ngl, although I can do it, coding is the least enjoyable part of game dev to me
Even with visual scripting tools it can be hard... Pictured some code from my game Rivet 


















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