2 months ago

Hey everyone!

I’m working solo with UE4 on a small atmospheric horror project (demo version).

Here are a few screenshots. I’m trying to balance darkness and visibility. Also working on making the comfortable HUD.

What do you think about it?




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In my game “The Storm Approaches”, the enemies are “dosimetrists” — radioactive corpses that hide underground.

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I added radioactive zones. They have a harmful effect on the player and are dangerous areas, but they contain pretty good loot.

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I’m continuing to build out the basics! (added an inventory, a few items, and a pause menu)

Any thoughts?

Первые шаги. Передвижение и ХП

Продолжаю дополнять основы!

(добавил инвентарь, несколько предметов, и меню паузы)

I decided to implement the main menu directly inside the game using real in-game objects. Of course, it’s not something super “wow,” but in my opinion it pretty nice.

What do you think?

#horror #survive

First steps. Movement & HP.