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Get Out

20 hours ago

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First steps. Movement & HP.

In my game “The Storm Approaches”, the enemies are “dosimetrists” — radioactive corpses that hide underground.

A creepy radioactive forest. The main location in the demo version.

#indie #horror #pixel #ue4 #survival #devlog

I decided to implement the main menu directly inside the game using real in-game objects. Of course, it’s not something super “wow,” but in my opinion it pretty nice.

What do you think?

#horror #survive

Продолжаю дополнять основы!

(добавил инвентарь, несколько предметов, и меню паузы)

Первые шаги. Передвижение и ХП

Hey everyone!

I’m working solo with UE4 on a small atmospheric horror project (demo version).

Here are a few screenshots. I’m trying to balance darkness and visibility. Also working on making the comfortable HUD.

What do you think about it?

I’m continuing to build out the basics! (added an inventory, a few items, and a pause menu)

Any thoughts?

I added radioactive zones. They have a harmful effect on the player and are dangerous areas, but they contain pretty good loot.