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First steps. Movement & HP.
In my game “The Storm Approaches”, the enemies are “dosimetrists” — radioactive corpses that hide underground.
Продолжаю дополнять основы!
(добавил инвентарь, несколько предметов, и меню паузы)
Первые шаги. Передвижение и ХП
Hey everyone!
I’m working solo with UE4 on a small atmospheric horror project (demo version).
Here are a few screenshots. I’m trying to balance darkness and visibility. Also working on making the comfortable HUD.
What do you think about it?
I’m continuing to build out the basics! (added an inventory, a few items, and a pause menu)
Any thoughts?
I added radioactive zones. They have a harmful effect on the player and are dangerous areas, but they contain pretty good loot.
















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