Loading...
163
Game
Blood Moon Odyssey
2 years ago

Hey GJ! In my lengthy absence, I've made 3 new dungeons! The one shown here is water themed, and emphasizes puzzles over combat (don't worry, it's not Water Temple). The boss battle at the end is all action though (as far as SRPGs go).




2 comments

Loading...

Next up

I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?

I made a decent looking snow effect by having two layers move at different (and slightly random) speeds. It's a bit hard to notice in the video, but it's there :)

New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.

Congratulations to our "Show Us Your Centum Art" winner, @JotaDev !

The artists behind all of these are tagged below. Go like their original posts to show your support!

Next version will release later this month, which will expand the game's content significantly. It will also include a NG+ mode, which adds some randomization to encounters and equipment. Until then, here's a mushroom.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Big update! The world has been expanded by over 50%, along with smarter AI, some enhanced graphics and more!

Happy Zelda month! Here's a short preview of the Shrink spell! As you can see, it's not very well suited for combat...

Inayah - Life After Gods is OUT NOW on Steam!

Celebrate the game's release by completing our quests!

You can play the demo or get the full game at https://bit.ly/steaminayah

0.8.0 update adds a new passive for paladins and wanderers: Versatility. This makes hybrid builds more useful without affecting "pure" builds much. This might be the last update in quite a while, but I'll keep posting devlogs as usual.