Next up
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.
Happy Devruary! Devruary Day 13 celebrates @shadecore
! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?
The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.
@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
Version 0.10.0 is now live! An options menu has been added, allowing you to change controls, lower difficulty, enable viewport scaling and more. I've also made some improvements to certain skills and minor balancing/ bugfixes. Enjoy!












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