Next up
I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
I tried redrawing the warrior class (new sprite is on the left). What do you think, should I use this new style for the rest of the classes/ humanoid sprites?
Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
Version 0.10.0 is now live! An options menu has been added, allowing you to change controls, lower difficulty, enable viewport scaling and more. I've also made some improvements to certain skills and minor balancing/ bugfixes. Enjoy!
A floating dungeon high up in the sky... wind themed, of course.
I had this planned many years ago, so it's exciting to finally design it.
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.












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